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scheduling-engine

Bryntum Scheduling Engine

This is the scheduling engine powering the Bryntum Gantt and Scheduler Pro. It is written in TypeScript, uses open-source reactive computational engine ChronoGraph under the hood, and is extremely fast and customizable.

The Bryntum Scheduling Engine supports:

  • Scheduling events using dependencies
  • Scheduling events using constraints
  • Asynchronous scheduling conflicts
  • Calendars for project, events and resources
  • Both recurrent and fixed time intervals for calendars
  • Unlimited dependency chain length.

Getting started

You only need to interact with Scheduling Engine if you want to extend or customize the scheduling logic. Otherwise, you can use the regular Gantt API.

For more details, please refer to the Getting started guide

COPYRIGHT AND LICENSE

Copyright (c) 2018-2020 Bryntum License: https://bryntum.com/products/gantt/license/

All rights reserved.

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